Key takeaways
- Prepare for Level 2 cold resistance The upper highlands are much colder than Gerudo Desert. Use two cold-resistance effects, suitable armour, warming food where appropriate, or a combination of armour and meals.
- Unlock Gerudo Highlands Skyview Tower early Its access route runs through a cave below the tower rather than directly up the exposed mountain.
- Expect caves and shrine quests to provide much of the region’s content Several shrines are not visible from the surface and are reached through caves, crystals or the Yiga Clan.
- Do not confuse nearby Gerudo locations with the highlands Gerudo Town, Kara Kara Bazaar and Gerudo Canyon Skyview Tower belong to the wider Gerudo area but are not the same subregion.
- Use the desert and canyon as staging areas They provide merchants, stables, healing, sand-seal services and story access before you climb into the snow.
- The region changes substantially after the Gerudo regional phenomenon Enemy presence, Gerudo security and certain characters’ positions depend on story progression.
About this guide
Scope note: “Gerudo Highlands” is used in two slightly different ways by regional maps and guide databases. This guide uses the game’s Surface-region convention: the high mountain country north of the Gerudo Desert, including Gerudo Canyon approaches, the Gerudo Highlands Skyview Tower, the snowfields and major caves assigned to the region. Gerudo Town, Kara Kara Bazaar and most of the open Gerudo Desert are treated as neighbouring locations rather than as part of the highlands. The Gerudo Highlands Sky and Gerudo Highlands Depths are separate map layers, discussed only where they connect directly to the Surface. Published location lists do not always agree on the exact border, so entries near Gerudo Canyon are labelled where useful.
Overview
The Legend of Zelda: Tears of the Kingdom Scope: base game, Surface unless otherwise stated
The Legend of Zelda: Tears of the Kingdom Scope: base game, Surface unless otherwise stated
Introduction
Gerudo Highlands is one of the most severe regions in Tears of the Kingdom. The mountains rise abruptly north of the desert, replacing sand and heat with snow, cliffs, blizzards and poor visibility. It is a region built more for traversal, discovery and hidden shrines than for settlement. There is no large town in the highlands themselves, and the most useful facilities are found at the edges, especially Gerudo Canyon Stable and the settlements of the Gerudo Desert.
The area is also unusually layered. A single expedition may involve climbing a frozen ridgeline, dropping into a cave, finding a Shrine of Light, launching from a Skyview Tower and then continuing into the Gerudo Highlands Sky or Depths. Treating the region as only the snowy area around Gerudo Summit misses much of its content.
Gerudo Canyon approaches
Gerudo Canyon is the principal approach from the east and south. The canyon road rises from the desert towards the highlands and contains several important routes, caves and mission locations. It is warmer and more navigable than the upper mountains, although the weather becomes harsher as the road climbs.
This is also where players commonly encounter the Gerudo Canyon Skyview Tower and Gerudo Canyon Stable. Both are useful for reaching the highlands, but they should not be mistaken for the Gerudo Highlands Skyview Tower or for a settlement inside the central highlands.
The central highlands
The central highlands contain the steepest climbs and the most persistent snow. Named mountain and plateau areas include Gerudo Summit, Meadela’s Mantle, Risoka Snowfield, Vatorsa Snowfield, Mount Nabooru, Taafei Hill and Mystathi’s Shelf. The exact region border around the lower mesas is not consistently represented across guides, but these names are repeatedly associated with Gerudo Highlands location lists.
The terrain rewards vertical exploration. Many apparent dead ends are entrances to caves, narrow ledges or routes that become accessible with Ascend, Recall, Ultrahand-built platforms or a well-positioned Zonai flying machine.
Gerudo Summit and the snowfields
Gerudo Summit is the region’s most prominent high point. Risoka Snowfield and Vatorsa Snowfield provide broad, exposed areas where cold, visibility and enemy ambushes become more dangerous. Snowfields are useful for spotting distant ruins and shrine structures, but blizzards can make ordinary map navigation unreliable.
Do not assume that every white plateau is a simple climbing route. Some slopes are too steep to climb safely without stamina upgrades, slip-resistant equipment or a constructed vehicle.
Gerudo Highlands Skyview Tower
Gerudo Highlands Skyview Tower stands on a high, snowbound ridge. Its entrance is not reached by simply walking into a tower base. The tower’s builders stored supplies in a cave beneath it, and the practical solution is to enter that cave and use Ascend to reach the interior. A diary in the nearby supply area explains the tower’s structural problem and the need for support below.
Unlocking the tower
The tower is one of the region’s most valuable early objectives because its launch provides a clear view of Gerudo Summit, nearby snowfields, caves and the routes towards the sky islands.
Unlocking the tower
- 01Approach the tower from the lower Gerudo side or glide from a nearby elevated launch point.
- 02Search around the base for the cave entrance and stored construction supplies.
- 03Enter the cave beneath the tower.
- 04Find a position directly below the tower’s interior floor.
- 05Use Ascend to pass through the ceiling.
- 06Activate the terminal at the top.
Caves and underground entrances
The highlands have a dense network of caves, many of which contain ore, enemies, Bubbul Gems, treasure chests, shrine routes or alternate approaches. Named caves recorded in regional location lists include:
The Statue of the Eighth Heroine Cave is particularly important because it connects the highlands’ geography with Gerudo history and the Eighth Heroine quest line. Thonky’s named-location directory places the cave in Gerudo Highlands and records it separately from the Statue of the Eighth Heroine itself.
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From Gerudo Canyon Stable
This is generally the safest overland route for a first visit.
Gerudo Canyon Stable is a useful base because it offers horse services and a bed, but it is an edge facility rather than a settlement of the highlands proper.
From Gerudo Canyon Stable: steps
- 01Register at Gerudo Canyon Stable if you have not already done so.
- 02Follow the road north-west into the rising canyon.
- 03Activate shrines and investigate side caves rather than trying to climb every cliff.
- 04Carry cold-resistance meals before the road reaches the snowline.
- 05Continue towards the Gerudo Highlands Skyview Tower or branch towards the Yiga Blademaster Station and nearby caves.
From Gerudo Desert
The desert route is convenient if you have already visited Kara Kara Bazaar or Gerudo Town. Travel north through the canyon, then prepare for the sudden temperature change. Sand-seal travel is useful in the desert but becomes less practical once the path turns into steep rock and snow.
From Tabantha and the north
The north-western highlands connect visually and geographically with the colder Tabantha side of Hyrule. This route is possible, but it is usually less convenient for a first approach because of the cliffs and exposure. Players coming from Hebra or Tabantha should use a Skyview Tower launch, glider route or stamina-enhancing meals where possible.
Recommended first expedition
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The following eight Shrines of Light are listed under Gerudo Highlands in Zelda Dungeon’s regional Tears of the Kingdom directory. Some databases assign borderline shrines differently, especially around Gerudo Canyon, so use the map marker and layer designation rather than relying only on the regional heading.
A practical order is
- 01Visit Gerudo Canyon Stable.
- 02Activate the Gerudo Canyon Skyview Tower if it is still dormant.
- 03Search the canyon for nearby caves and the Yiga route.
- 04Prepare at least two cold-resistance effects.
- 05Unlock Gerudo Highlands Skyview Tower.
- 06Glide towards Gerudo Summit and the surrounding snowfields.
- 07Sweep the caves beneath major cliffs.
- 08Return to the desert for healing, purchases and story progression.
Recommended first expedition
Shrine access notes
Kitawak Shrine
Kitawak Shrine is associated with the wider Gerudo Canyon approach. It is useful as a route marker while travelling between the canyon and the highlands, and its challenge centres on using moving platforms and attached devices to cross gaps.
Mayamats Shrine
Mayamats Shrine is in the western highlands and is reached through a cave route. The shrine’s location is easy to miss from the surface because the entrance is tucked into the mountain rather than placed on an obvious open plateau.
Motsusis Shrine
Motsusis Shrine is a shrine-quest destination rather than a conspicuous surface structure. It is associated with the Gerudo highland cave and crystal-search style of exploration. Search the surrounding cliffs and caves carefully if the shrine icon is visible on the map but not in the open world.
Otutsum Shrine
Otutsum Shrine is located in the northern part of Risoka Snowfield. Nintendo Life lists it at approximately -4470, -0669, 0509, far north-east of Gerudo Highlands Skyview Tower.
Rakakudaj Shrine
Rakakudaj Shrine is reached through the Gerudo Canyon Crystal Shrine Quest. The player must retrieve a crystal from rubble and follow the route indicated by the quest. Nintendo Life identifies the shrine at approximately -2031, -1847, 0064.
Rotsumamu Shrine
Rotsumamu Shrine lies towards the lower or eastern side of the regional area and is usually found while working through the canyon and plateau routes.
Suariwak Shrine
Suariwak Shrine is hidden in the Yiga Blademaster Station. It is therefore not an ordinary open-world shrine entrance. Access depends on reaching the Yiga facility and dealing with its associated challenge.
Turakamik Shrine
Turakamik Shrine is positioned around the Gerudo Canyon route and is often included in broader Gerudo regional shrine maps. It is best treated as a canyon-border shrine rather than a summit-area shrine.
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The Yiga Blademaster Station is one of the most distinctive sites within the highlands. It is a hidden Yiga facility in a cave-like location near the Gerudo Canyon route. The station is associated with the Yiga Clan Exam and contains Suariwak Shrine.
The Yiga Clan disguise is useful for entering Yiga-controlled areas, but the outfit alone does not remove every obstacle. Speak with Yiga members, investigate the station and follow the mission instructions rather than attacking immediately if you intend to complete the associated activities.
What to expect
Spoiler warning: the station’s role connects to the Yiga Clan’s wider plans and to activities involving the Depths. If you want to discover the faction’s objectives naturally, avoid reading its full mission chain beforehand.
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The following directory consolidates named highland landmarks recorded by regional location lists. Some are terrain labels rather than interactive destinations.
Mount Agaat requires a qualification. It is technically associated with Gerudo Highlands in the regional directory, but much of the mountain lies outside the accessible playable area. It should not be treated as a normal explorable destination.
The Statue of the Eighth Heroine is another important landmark. The statue itself and the cave containing it are separate named entries. The site is linked to the Gerudo side adventure involving the Seven Heroines and the hidden history of the Eighth Heroine.
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There is no conventional village in the central highlands. Most functional services are found in neighbouring Gerudo locations.
Gerudo Canyon Stable
Gerudo Canyon Stable is the principal service point on the approach. It provides the normal stable functions, including horse registration, boarding and travel support. It is also a useful place to rest before entering the cold mountains.
Nearby Gerudo services
These are neighbouring facilities, not central Gerudo Highlands locations:
The Gerudo regional directory separately lists these businesses and settlements under the wider Gerudo area. Do not assume that every named shop in the Gerudo province is inside the highlands.
Nearby Gerudo services
Residents and visitors
Most named Gerudo residents remain in Gerudo Town or Kara Kara Bazaar. Their locations and dialogue can change after the Gerudo regional phenomenon, so a player completing the story in a different order may find some visitors in temporary positions.
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Cold
Cold is the region’s defining hazard. The most reliable preparation is:
Weather can also reduce visibility. Mark caves and shrines immediately because returning through a blizzard can be much harder than reaching them the first time.
Common enemies
Enemy scaling depends on game progress. A camp that contains ordinary Bokoblins early in the game may later contain stronger colour variants.
Major threats
The wider Gerudo highland and desert region can involve powerful encounters such as Gleeoks, Lynels and other high-level monsters. These encounters are not necessarily confined to the central mountain area, so check the exact map position before treating them as core Gerudo Highlands content.
The Yiga Blademaster Station is dangerous because the threat is concentrated in an enclosed location. Carry healing food, a shield and weapons capable of dealing with armoured or fast-moving enemies.
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Korok Seeds
Korok puzzles are distributed along roads, ridges, cliff shelves and mountain passes. Common patterns include:
The best method is to explore from the Skyview Tower outward, using the map to mark suspicious rock groups and isolated ledges.
Bubbul Gems
Nearly every substantial cave is worth checking for a Bubbulfrog. Listen for its distinctive sound, inspect high cave ceilings and use Brightbloom Seeds in dark chambers. A cave that appears to contain only ore or a small enemy group may still have a Bubbulfrog hidden behind breakable rock.
Ore and treasure
The mountains contain ore deposits, especially in caves and exposed cliff faces. Bring a rock-fused weapon rather than wasting ordinary weapons on mining. Rare ore becomes more valuable later when upgrading armour and purchasing expensive goods.
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The Gerudo Highlands does not have a single regional state switch in the way a town does, but its content is affected by progression.
Before the Gerudo regional phenomenon
Gerudo Town may be under threat, and the desert’s enemies and security arrangements are different. Characters associated with the Gerudo crisis may be found in temporary positions, while some roads and facilities feel less secure.
During the Gerudo regional phenomenon
The story focuses on the sand shroud, the defence of Gerudo Town and Riju’s abilities. Although the main battle takes place in the desert, the wider Gerudo region, including canyon approaches, can be used as part of the preparation and travel route.
After the regional phenomenon
The Gerudo area becomes more stable, and several characters return to ordinary routines or unlock follow-up dialogue and side activities. If you are checking an NPC directory, record whether the entry refers to the pre- or post-phenomenon state.
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Route A: first visit
- 01Start at Gerudo Canyon Stable.
- 02Stock cold-resistance meals and healing food.
- 03Activate Gerudo Canyon Skyview Tower if available.
- 04Explore the canyon caves and check for shrine entrances.
- 05Reach Gerudo Highlands Skyview Tower through the cave below it.
- 06Launch from the tower and mark Gerudo Summit, Risoka Snowfield and visible caves.
- 07Investigate Otutsum Shrine and the northern snowfields.
- 08Return towards the canyon and search for the Yiga Blademaster Station.
- 09Complete the Gerudo Canyon Crystal Shrine Quest when you have enough cold resistance and climbing stamina.
- 10Finish the Statue of the Eighth Heroine content when you are ready to follow its lore thread.
Route B: completion sweep
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Gerudo Highlands appears in both Breath of the Wild and Tears of the Kingdom, but the games use the region differently. In Breath of the Wild, the highlands are primarily a cold wilderness containing ancient shrines, Gerudo ruins and the Gerudo Tower. Zelda Dungeon lists landmarks including Gerudo Summit, Risoka Snowfield, the Statue of the Eighth Heroine and several older shrines.
In Tears of the Kingdom, the old mountain geography remains, but the location gains new significance through caves, the Skyview Tower, Yiga activity, Shrine quests and the connection between Surface, Sky and Depths. The Gerudo Highlands Skyview Tower replaces the earlier Sheikah Tower arrangement and demonstrates the game’s broader emphasis on vertical exploration.
The Statue of the Eighth Heroine remains one of the region’s most important cultural landmarks. It should be treated as Gerudo history rather than as a generic ruin: the location reflects the tension between official tradition, forgotten figures and the Gerudo people’s understanding of their own past.
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Is Gerudo Town in Gerudo Highlands?
No. It is in the wider Gerudo region but belongs to the Gerudo Desert area. The same applies to Kara Kara Bazaar. They are neighbouring locations and useful staging points, not central highland settlements.
Is Gerudo Canyon Stable in the highlands?
It is a border facility. Regional map conventions sometimes group it with Gerudo Highlands and sometimes with Gerudo Canyon or the Gerudo Desert approach. For practical purposes, treat it as the highlands’ southern access facility.
How do I enter Gerudo Highlands Skyview Tower?
Find the cave beneath the tower, enter it and use Ascend from directly below the tower’s interior. Do not spend all your stamina trying to climb the exposed outer structure.
How many shrines are in Gerudo Highlands?
The regional directory used here lists eight Surface Shrines of Light: Kitawak, Mayamats, Motsusis, Otutsum, Rakakudaj, Rotsumamu, Suariwak and Turakamik. Other guides use broader Gerudo-region boundaries and may show a different total.
Do I need cold resistance everywhere?
No. The lower canyon and desert-facing approaches can be manageable without it, but the upper highlands and snowfields require serious cold preparation. The safest rule is to prepare before leaving the canyon rather than waiting for the temperature gauge to become dangerous.
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This guide is suitable as a researched base-game regional article, but a perfectly universal boundary list is not possible because published guides categorise the Gerudo Canyon border differently. In particular:
The named-location directories above therefore distinguish central highland landmarks, cave entries, neighbouring facilities and separate map layers rather than claiming that every Gerudo-area location belongs to one uniform region.
Sources
- Gerudo Highlands - Zelda Dungeon Wiki, a The Legend of Zelda wiki — zeldadungeon.net
- Zelda: Tears Of The Kingdom: How To Unlock Gerudo Highlands Skyview Tower | Nintendo Life — nintendolife.com
- List of Named Locations - The Legend of Zelda: Tears of the Kingdom Guide — thonky.com
- Zelda: Tears Of The Kingdom: All Shrine Locations And Maps | Nintendo Life — nintendolife.com