Key takeaways
- Location South Lomei Castle Top Floor in the Gerudo Highlands Sky.
- Trial type A blessing-style shrine that becomes a short fire-arrow puzzle.
- Main requirement A bow, arrows and a fire source. Fire Fruits and arrows are supplied inside the shrine.
- Treasure One chest containing a Mighty Construct Bow.
- Puzzle solution Light the two unlit torches near the upper section of the shrine.
- Reward One Light of Blessing, with the completed shrine becoming a permanent fast-travel point.
About this guide
Spoiler warning: This guide covers the shrine’s puzzle, its treasure and its relationship with the South Lomei labyrinth. It does not spoil major story events, but it does discuss the optional South Lomei Prophecy content and the shrine’s role as a fast-travel point.
Overview
Siyamotsus Shrine, also known by its trial name Unlit Blessing, is a Shrine of Light in The Legend of Zelda: Tears of the Kingdom. It is located at the entrance to the South Lomei Castle Top Floor, the sky section of the South Lomei labyrinth in the Gerudo Highlands Sky region. The shrine itself is a compact fire-and-bow puzzle: Link collects Fire Fruits and arrows, opens a chest containing a Mighty Construct Bow, then lights two unlit torches to reveal a launcher that carries him to the altar.
Although it is connected to the South Lomei labyrinth, Siyamotsus Shrine should be treated as a separate location. The labyrinth, its surface entrance, its terminals and the related South Lomei Prophecy are neighbouring or connected content, not part of the shrine interior itself. This distinction matters when planning an exploration route: reaching the shrine may be the first step in a wider labyrinth visit, but completing the shrine does not by itself complete the labyrinth challenge.
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South Lomei Castle Top Floor
Siyamotsus Shrine is positioned in the sky above the Gerudo region, at the entrance to the floating South Lomei Castle Top Floor. This structure is one part of the wider South Lomei labyrinth complex.
The surface labyrinth and the sky labyrinth are related, but they are not the shrine. The surface structure contains the broader labyrinth challenge and the Motsusis Shrine, while Siyamotsus Shrine is the shrine found in the sky section. Guides covering the South Lomei complex therefore commonly list Motsusis Shrine and Siyamotsus Shrine as separate shrine locations.
The relevant hierarchy is
- 01Gerudo Highlands Sky
- 02South Lomei Castle Top Floor
- 03Siyamotsus Shrine
- 04Unlit Blessing, the shrine’s internal trial
Nearby but separate locations
The following places are connected to Siyamotsus Shrine by route or quest context, but should not be merged into the shrine’s boundaries:
The shrine can be completed independently once reached. However, returning to the South Lomei sky labyrinth later is particularly convenient after activating Siyamotsus Shrine because it provides a fast-travel destination close to the sky structure.
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Nearby but separate locations
| Name | Details |
|---|---|
| South Lomei Labyrinth | The broader labyrinth complex, including the surface area. |
| South Lomei Castle Top Floor | The immediate sky structure containing the shrine entrance. |
| Motsusis Shrine | A separate shrine associated with the South Lomei labyrinth. |
| Gerudo Canyon Skyview Tower | A commonly used launch point for reaching the sky labyrinth. |
| South Lomei Prophecy terminals | Quest-related devices in the wider labyrinth complex, not part of the shrine interior. |
Recommended starting point
The most frequently recommended approach begins at Gerudo Canyon Skyview Tower. From the tower, launch Link and glide towards the floating South Lomei structure. The distance is substantial, so the exact route depends on Link’s stamina, available Zonai equipment and whether additional sky islands are used as staging points.
Preparation checklist
Some routes use intermediate sky islands before constructing or launching an aircraft. Other routes rely mainly on stamina and gliding. There is no single mandatory approach verified for the shrine’s entrance, but the distance from ordinary sky platforms is the main practical difficulty.
Suggested route
A player who reaches the structure with insufficient energy should avoid trying to force a final flight. The sky labyrinth has a large vertical and horizontal separation from the tower, and an emergency glide can end in a fall if Link runs out of stamina or Zonai power.
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Suggested route: steps
- 01Travel to Gerudo Canyon Skyview Tower.
- 02Launch into the sky and glide towards the Gerudo Highlands Sky area.
- 03Use intermediate islands if Link’s stamina or battery capacity is insufficient for a direct journey.
- 04Build and use a Zonai aircraft if necessary.
- 05Approach the South Lomei Castle Top Floor from a safe angle.
- 06Land near the shrine entrance.
- 07Activate the shrine to establish it as a fast-travel point.
- 08Enter the shrine and complete the Unlit Blessing trial.
Overview of the puzzle
Siyamotsus Shrine initially resembles a straightforward blessing shrine. A chest is visible on a central platform, and the altar appears to be close by. The apparent route changes when Link climbs towards the upper section: the statue and platform move away, leaving the altar inaccessible.
The solution is to light two unlit torches using fire arrows. Once both flames are lit, the central platform shifts and exposes a launcher. Link can then use the launcher to reach the altar.
Step-by-step solution
1. Collect the Fire Fruits
Move forward from the entrance and collect the Fire Fruits growing inside the shrine. These are the shrine’s intended fire source.
Do not spend them unnecessarily before checking the upper area. Two are enough for the central puzzle, provided the shots are accurate.
2. Collect the arrows
Near the chest and the initial route are arrows that can be picked up. Collect them before moving towards the stairs. This ensures that Link has the ammunition needed to fuse with the Fire Fruits.
3. Open the chest
Open the central chest to receive a Mighty Construct Bow.
The bow is the shrine’s fixed treasure. It is not a random drop, and there is no second chest verified inside the shrine. The chest is positioned on or near the central circular platform before the upper stairs.
4. Climb towards the upper section
Follow the stairs and continue towards the apparent exit. As Link approaches the upper area, the structure shifts and the direct route to the altar disappears.
This change is intentional. There is no need to search for a hidden corridor or attempt to climb the distant altar platform.
5. Fuse Fire Fruits to arrows
Open the bow controls, attach a Fire Fruit to an arrow and aim at the unlit torches.
There are two missing flames to light. Sources describe them as two unlit torches or pillars positioned across from the already lit flames. Their exact visual angle can vary depending on where Link is standing, but both are visible from the upper part of the shrine.
6. Light both torches
Shoot the lower unlit torch first if you want the clearest line of sight, then target the upper torch. If an arrow misses, collect or use another arrow and try again.
You do not need to carry a flame manually. The Fire Fruit fused to the arrow supplies the required fire effect.
7. Use the revealed launcher
After both torches are lit, the central platform moves. The chest platform shifts aside, revealing a launcher or catapult below.
Stand on the launcher and allow it to propel Link upwards. At the top of the launch, glide towards the altar and land in front of the green shrine terminal.
8. Claim the Light of Blessing
Interact with the terminal at the altar to complete the shrine and receive a Light of Blessing. Completing the shrine also activates it as a permanent fast-travel location.
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Mighty Construct Bow
The Mighty Construct Bow is available before solving the torch puzzle. It is worth collecting even if Link already carries stronger weapons, since the shrine gives the player a bow and arrows specifically to support the fire-arrow solution.
Mighty Construct Bow
| Item | Location | Notes |
|---|---|---|
| Mighty Construct Bow | Central chest near the beginning of the shrine | Fixed chest reward |
Light of Blessing
The Light of Blessing is the shrine’s completion reward. It is not held in the chest and cannot be obtained by opening the chest alone.
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Light of Blessing
| Reward | Requirement |
|---|---|
| Light of Blessing | Reach the altar and activate the shrine terminal |
The long approach
The main danger is outside the shrine. South Lomei Castle Top Floor is distant from the nearest ordinary launch points, and a failed flight can force a lengthy recovery or a return to the tower. Stamina food, Zonai Charges and a vehicle can make the approach considerably safer.
Falling inside the shrine
The internal puzzle has no enemies or boss, but the moving platforms create a fall risk. Once the launcher is revealed:
The shrine’s final movement is a traversal challenge, not a combat encounter.
Fire-arrow conservation
The shrine provides Fire Fruits and arrows, so there is no need to arrive with special equipment. Nevertheless, accurate aiming is useful because the puzzle requires two successful ignitions. If a shot misses, the shrine’s supplied materials are generally enough for another attempt, but collecting the items before climbing prevents unnecessary backtracking.
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Siyamotsus Shrine is especially useful as a staging point for the wider South Lomei content. After activating it, Link can fast-travel back to the sky labyrinth rather than repeating the long journey from Gerudo Canyon Skyview Tower.
The wider South Lomei sequence involves interacting with labyrinth terminals and travelling between parts of the complex. The shrine itself is not the same as the labyrinth’s main terminal or its prophecy quest. A player who wants to complete the wider area should treat the shrine as an access and return point, then continue exploring the South Lomei structure separately.
Practical order for a full South Lomei visit
This order is not mandatory, but it avoids repeating the most difficult travel section.
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The following directory is limited to verified named entries that are directly relevant to the shrine and its immediate connected area.
Practical order for a full South Lomei visit
- 01Reach the South Lomei area from the surface or sky route.
- 02Activate Siyamotsus Shrine when accessible.
- 03Complete the shrine’s torch puzzle and collect the Mighty Construct Bow.
- 04Fast-travel back to the shrine whenever a return trip is needed.
- 05Explore the separate labyrinth terminals and prophecy-related objectives.
- 06Keep the shrine available as an emergency recovery point during sky exploration.
Shrine and trial
Wider connected areas
Separate related shrine
Named items and rewards
No named residents, ordinary NPCs, shops, businesses, law-enforcement units, factions, bosses or mission-specific characters were verified as being inside Siyamotsus Shrine. The shrine is an isolated puzzle space rather than a settlement or inhabited dungeon.
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Siyamotsus Shrine uses a familiar Tears of the Kingdom pattern: a location appears to be a simple blessing shrine, then reveals a small environmental mechanism when Link approaches the altar. The name Unlit Blessing directly points towards the missing flames and makes the central solution thematically readable before the mechanism is fully revealed.
The shrine also reinforces the South Lomei complex’s vertical design. The labyrinth is not restricted to a single horizontal maze: the player approaches the area through the sky, works with layered platforms and uses launch-and-glide movement to reach the final altar. The shrine’s central idea is therefore less about combat and more about reading the structure, noticing what has changed and using a supplied elemental resource to restore the route.
This shrine has no verified appearance in an earlier Zelda game. It is a Tears of the Kingdom location.
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Named items and rewards
Is Siyamotsus Shrine inside the South Lomei Labyrinth?
It is part of the wider South Lomei complex, but the shrine is a distinct interior location at the entrance to the South Lomei Castle Top Floor. The surface labyrinth, sky labyrinth and shrine should not be treated as one undifferentiated area.
Do I need to bring a bow?
No. A bow is available from the shrine’s chest, and arrows are supplied nearby. Bringing a personal bow can still be convenient.
What do I use to light the torches?
Use arrows fused with Fire Fruits. The shrine supplies the relevant materials.
Is there a boss?
No. Siyamotsus Shrine contains no boss encounter. Its challenge is environmental navigation and the use of fire arrows.
What is in the chest?
A Mighty Construct Bow.
Can I return easily after completing the shrine?
Yes. Once activated, Siyamotsus Shrine becomes a permanent fast-travel point, making it useful for returning to the South Lomei sky labyrinth and its related content.
Are the shrine’s coordinates consistent?
Most references place it around -1794, -3297, 1011, while other guides give nearby values. The discrepancy appears to reflect different map-marker positions or measurements around the entrance and interior. The location identity is consistent: South Lomei Castle Top Floor in the Gerudo Highlands Sky.
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