Key takeaways
- Utsushok Shrine is in the Faron Grasslands, between Fural Plain and Guchini Plain.
- Its official trial name is “Long or Wide”.
- Every main puzzle uses a large swinging paddle to propel a ball into a target.
- The first room needs only the paddle, while the second requires a stone block for extra weight.
- The final room has two stages first, attach a plate vertically to strike the ball, then rearrange it horizontally to push a mine cart.
- The optional chest contains a Sneaky Elixir Completing the shrine grants a Light of Blessing.
About this guide
Spoiler warning: This guide reveals the shrine’s puzzle solutions, chest reward and the route to its altar.
Overview
Utsushok Shrine is a shrine in The Legend of Zelda: Tears of the Kingdom, located in the Faron Grasslands on the surface of Hyrule. Its trial, “Long or Wide”, is a compact physics puzzle built around striking balls along rails and into recessed targets. The shrine’s central idea resembles miniature golf, but success depends on understanding momentum, weight, angles and the way Ultrahand-built attachments alter a paddle’s reach and force.
The shrine is positioned between Fural Plain and Guchini Plain, slightly north-east of Highland Stable. It is also accessible by travelling south from Popla Foothills Skyview Tower. The shrine itself is a standalone interior challenge rather than part of a larger dungeon, settlement or quest area.
Regional setting
Utsushok Shrine is a surface shrine in the Faron Grasslands region. It is not part of the Depths, the Sky Islands or a separate cave complex. The entrance stands in open terrain near the plains east and west of the shrine marker.
Named places within scope
The shrine interior is the actual location covered by this guide. The following named places are nearby connections rather than subareas of Utsushok Shrine:
There are no verified named rooms, settlements, businesses, residents, factions or mission areas within the shrine beyond its internally divided puzzle spaces.
Named places within scope
Shrine interior
The shrine consists of a sequence of puzzle chambers connected by gates. The challenges are functionally divided into:
These are descriptive divisions for navigation, not separately named in-game subareas.
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Shrine interior: steps
- 01Opening ball-and-paddle chamber
- 02Weighted paddle chamber
- 03Final ball target and mine-cart chamber
- 04Altar area
From Highland Stable
Highland Stable is the most convenient nearby landmark if it is already marked on your map. From the stable, travel generally north-east towards the shrine marker. The shrine is close enough to make it a natural stop when exploring the surrounding plains.
From Popla Foothills Skyview Tower
The shrine’s location is outdoors, so gliding from a nearby elevated launch point can be quicker than following the terrain on foot. No special ability, quest or equipment is required to enter.
If Highland Stable is not yet marked
- 01Travel to Popla Foothills Skyview Tower.
- 02Launch from the tower or follow the road and open grassland southwards.
- 03Continue south towards the area between Fural Plain and Guchini Plain.
- 04Look for the green shrine glow and activate Utsushok Shrine before entering.
Practical preparation
You do not need a particular armour set, weapon or elemental item. It is sensible to:
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Utsushok’s puzzles are based on three related principles.
Momentum
The paddle swings down under gravity. Lifting it high before releasing it gives the paddle more potential energy and therefore a stronger impact. In the first chamber, this is enough to send the ball along the rail and into its target.
Added weight
The stone block in the second chamber makes the paddle fall faster and hit harder. Its placement matters. If it hangs too low, it can catch on the floor and reduce the force of the swing.
Changing the paddle’s reach
The final chamber provides a flat plate that can be attached in different orientations:
The object is not used in one fixed configuration. You must detach and reposition it between the two stages.
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Changing the paddle’s reach
| Name | Details |
|---|---|
| Vertical attachment | extends the paddle downwards so it can reach the ball. |
| Horizontal attachment | creates a protruding shape that can push the mine cart. |
1. Open the first gate
At the entrance, a ball rests beside the upper rail. The rail leads across the gap to a target or recessed switch.
The paddle should strike the ball and send it along the rail into the target. When the target is activated, the first gate opens.
1. Open the first gate: steps
- 01Stand beside the large hanging paddle.
- 02Use Ultrahand to grab the paddle.
- 03Lift it as high as it will comfortably go.
- 04Hold it towards the left, positioning it for a clean swing.
- 05Release it.
2. Add weight for the steep rail
The second chamber contains another ball and a steeper section of rail. A normal swing is not powerful enough.
The added mass increases the paddle’s downward force and sends the ball up the steeper rail. Once the ball reaches the target, the next gate opens.
Placement advice
The exact attachment point is flexible, but the block should be:
If the paddle barely moves or the block skids across the ground, detach it and attach it higher.
2. Add weight for the steep rail: steps
- 01Find the stone block near the entrance to the chamber.
- 02Use Ultrahand to lift it.
- 03Attach the block to the rear of the paddle.
- 04Position the block high enough that it does not drag along the floor.
- 05Raise the modified paddle.
- 06Release it to strike the ball.
3. Strike the final ball
The last main puzzle begins in a larger room containing:
First, deal with the ball target.
The extended paddle should hit the ball into the target. A successful hit opens the gate and releases the mine cart onto the lower rail.
3. Strike the final ball: steps
- 01Pick up the flat plate with Ultrahand.
- 02Attach it vertically to the paddle.
- 03Adjust its position so the lower edge reaches the ball.
- 04Make sure it is not so low that it scrapes the floor.
- 05Raise and release the paddle.
4. Reconfigure the paddle for the mine cart
After the ball activates the target, the mine cart becomes the means of reaching the altar.
The cart travels towards the shrine exit. The paddle does not need to launch the cart violently. A controlled push is preferable because it gives you time to collect the optional chest.
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The chest is placed above and to the left of the mine-cart track. It contains a Sneaky Elixir.
4. Reconfigure the paddle for the mine cart: steps
- 01Detach the flat plate from its vertical position.
- 02Rotate it so it attaches horizontally to the paddle.
- 03Form an L-shaped arrangement, with the plate projecting behind or beside the paddle.
- 04Enter the mine cart.
- 05Use Ultrahand to lift and release the paddle.
- 06The horizontal plate should strike the cart and push it along the rail.
Chest collection method
You can attempt to collect it while the cart is moving:
If you miss the chest during the first pass, the cart returns slowly enough for a second attempt. This makes the chest effectively recoverable rather than permanently missable during a normal visit.
Chest contents
The Sneaky Elixir is a fixed shrine chest reward, not a random drop.
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At the end of the track, leave the mine cart and proceed to the green shrine altar.
Chest collection method: steps
- 01Enter the mine cart.
- 02Keep Ultrahand ready after the cart begins moving.
- 03Aim at the chest as the cart passes underneath.
- 04Grab the chest when the Ultrahand reticle locks on.
- 05Pull it towards the cart or bring it along to the end of the track.
Chest contents
| Location | Item | Status |
|---|---|---|
| Final chamber, above and left of the mine-cart rail | Sneaky Elixir | Optional chest |
Reward directory
There are no reported enemies, boss encounters, faction members, ordinary NPCs, shops or quest-givers inside Utsushok Shrine.
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Paddle scraping the floor
This is the most common construction error. A block or plate placed too low can drag against the ground, absorb momentum or prevent the paddle from completing its swing.
Fix: move the attached object higher and test the swing again.
Insufficient force
If the ball stops before reaching the target, the paddle was probably not lifted high enough, or the second-room block is positioned poorly.
Fix: maximise the paddle’s starting height and keep added weight clear of the floor.
Missing the ball
The paddle must meet the ball cleanly. A plate that is too high or too low can pass over or under it.
Fix: adjust the vertical plate in small increments rather than rebuilding the whole device.
Leaving the plate in the wrong orientation
The vertical arrangement is for hitting the final ball. It is not the correct shape for pushing the mine cart.
Fix: detach and rotate the plate horizontally after the ball target opens the cart route.
Missing the chest
Missing the chest on the first pass does not normally prevent collection. Wait for the cart to return and try again at slower speed.
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For a practical visit that avoids unnecessary backtracking:
Missing the chest: steps
- 01Approach from Highland Stable or Popla Foothills Skyview Tower.
- 02Activate Utsushok Shrine immediately.
- 03Enter and solve the first paddle puzzle.
- 04Attach the stone block high on the rear of the paddle in the second room.
- 05In the final chamber, use the flat plate vertically to hit the ball.
- 06Reconfigure the plate horizontally.
- 07Enter the mine cart and collect the chest during the journey or on the return trip.
- 08Reach the altar and claim the Light of Blessing.
- 09Use the newly activated shrine as a fast-travel point for further Faron exploration.
Completion checklist
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Where is Utsushok Shrine?
It is in the Faron Grasslands, between Fural Plain and Guchini Plain, slightly north-east of Highland Stable. It is also south of Popla Foothills Skyview Tower.
What is the shrine trial called?
The trial is called “Long or Wide.”
What ability is required?
The shrine is designed around Ultrahand. No special armour, weapon or elemental ability is required.
What is in the chest?
The optional chest contains a Sneaky Elixir.
Can the chest be missed permanently?
The chest can be missed during the first mine-cart pass, but the cart returns slowly, allowing another attempt.
Are there enemies in Utsushok Shrine?
The consulted walkthroughs describe only puzzle devices, balls, rails, paddles, a mine cart and the altar. No shrine enemies or boss are reported. This guide therefore treats Utsushok as a combat-free puzzle shrine, while noting that this conclusion is based on the available walkthrough evidence rather than a full game-data audit.
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This is a base-game shrine guide, not a guide to the whole surrounding Faron Grasslands. The boundary used here is the Utsushok Shrine entrance and interior puzzle route. Fural Plain, Guchini Plain, Highland Stable and Popla Foothills Skyview Tower are included only as access landmarks and neighbouring connections, not as subareas of the shrine.
The shrine’s approximate coordinate is reported as 0669, -3358, 0072 by map listings, while some map resources present coordinates in a different order or format.
No reliable evidence consulted identified named residents, businesses, services, enemies, missions, law-enforcement systems, factions or story progression changes within Utsushok Shrine itself. Their omission here reflects the shrine’s verified puzzle-only structure, not an assumption that undocumented content cannot exist elsewhere in the surrounding region.
Sources
- Zelda Tears of the Kingdom - Utsushok Shrine Walkthrough — powerpyx.com
- Utsushok Shrine location and solution for Tears of the Kingdom — destructoid.com
- Zelda Dungeon:Tears of the Kingdom Map/Shrines - Zelda Dungeon Wiki, a The Legend of Zelda wiki — zeldadungeon.net
- IGN's Zelda: Tears of the Kingdom Interactive Map is now complete! Our experts have been adding armor locations, shrine locations, Korok Seed locations, Skyview Towers and Great Fairies and much more for weeks -- and now we're finished (until TOTK DLC is released!).Here are some helpful filters to aid you in your search. Click on the below — saevietnam.com