Locationmajor

Tarrey Town

Tarrey Town is a lakeside settlement in the Akkala Highlands, built on a circular island in Lake Akkala.

Importancemajor

Key takeaways

  • Tarrey Town is in the Akkala Highlands, on an island in Lake Akkala, south-east of Ulri Mountain Skyview Tower.
  • Rasitakiwak Shrine is the nearest fast-travel point and contains the “Proving Grounds: Vehicles” challenge.
  • Pelison’s Break-a-Part Shop separates fused weapons and shields for 20 rupees without destroying the attached material.
  • Mattison’s Independence unlocks several important developments, including Link’s purchasable house plot near Tarrey Town.
  • Hudson Construction Site, across the water from the town, contains the Tarrey Town Race and several vehicle-related activities.
  • The Monster Gallery is unlocked through the “A Monstrous Collection” side-adventure chain and allows Link to commission and arrange monster sculptures.

About this guide

Scope: The Legend of Zelda: Tears of the Kingdom, base game, with limited comparison to Breath of the Wild. Spoiler warning: This guide discusses Tarrey Town’s major side adventures, its development, Mattison’s story, Link’s house, the Monster Gallery and the Tarrey Town Race.

Overview

Tarrey Town is a lakeside settlement in the Akkala Highlands, built on a circular island in Lake Akkala. In Tears of the Kingdom, it is no longer a fledgling construction project. It has become a permanent community, the headquarters of Hudson Construction and one of the most useful service hubs in north-eastern Hyrule.

The town is also a good example of Tears of the Kingdom’s continuity with Breath of the Wild. Its existence depends on the earlier game’s “From the Ground Up” storyline, while its new facilities reflect the passage of time and the wider rebuilding of Hyrule. The settlement now connects several different kinds of play: ordinary shopping, weapon maintenance, house building, monster sculpture, vehicle testing and a group of character-driven side adventures.

Central town island

The central island contains the residential streets, shops, inn, Goddess Statue and Hudson Construction headquarters. The island is surrounded by Lake Akkala, with the main approach arriving from the west.

The town’s layout is compact. Most buildings can be reached on foot within moments, although several activities are positioned above or behind the main street. It is worth checking rooftops, upper floors, the rear of Hudson’s building and the northern edge of town rather than simply following the main road.

Hudson Construction Site

The Hudson Construction Site is on the neighbouring island to the west. It is not merely a decorative extension of the town. It is a working construction area with Hudson Construction employees, vehicles, rails and race-related facilities.

A railcar provides a practical connection between the town and the construction site. The area is also the starting point for vehicle side quests and the Tarrey Town Race. The site’s listed position is approximately 3773, 1597, 0089, with the race area around 3787, 1676, 0089.

Named locations in the wider settlement area

Some of these names are map or guide labels rather than prominently displayed in-game signs. They are included here because they distinguish the town’s connected subareas from the central settlement.

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Named locations in the wider settlement area

From Ulri Mountain Skyview Tower

The easiest broad navigation reference is Ulri Mountain Skyview Tower, north-west of Tarrey Town. Launch from the tower and glide south-east towards the lake. The town’s island is easy to recognise because of its bright buildings and circular layout.

This route is particularly useful early in the game because it avoids long climbs through the Akkala Highlands. If the paraglider has not yet been obtained, approach by road from the west and follow the bridge towards the island.

From Akkala Citadel and the west

The construction site and the town are reached by travelling east from the Akkala Citadel area. This route leads naturally through the neighbouring wetlands and construction grounds before reaching the central island.

From the east and south

The town can also be reached from the roads around Lake Akkala and the southern Akkala Highlands. The settlement is not gated, and no main quest is required simply to enter it.

Fast travel

Rasitakiwak Shrine is the most useful fast-travel point for Tarrey Town. It lies near the town’s south-eastern side and is associated with the “Proving Grounds: Vehicles” shrine challenge. The shrine is not in the central town square, but it is close enough to serve as the settlement’s practical travel point.

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Goddess Statue

The Goddess Statue stands in the town’s central area. As with other Goddess Statues, Link can exchange four Lights of Blessing for either a Heart Container or a Stamina Vessel.

The statue’s placement is also an important continuity detail. In Breath of the Wild, the Goddess Statue initially occupies the undeveloped island and is later incorporated into the completed town’s central fountain area. In Tears of the Kingdom, it remains part of the established settlement rather than being an isolated object on an empty construction site.

Hudson Construction headquarters

Hudson’s building serves as both a home and the main office of Hudson Construction. It is the principal story location for “Mattison’s Independence” and an important meeting point for Hudson, Rhondson and Mattison.

The building contains the family’s domestic space as well as work-related areas. Its upper sections and surrounding platforms are worth checking during quests because some conversations and story scenes occur away from the town’s main street.

Central fountain and Unity Bell

The central fountain is one of Tarrey Town’s visual landmarks. In the earlier game, the Unity Bell is associated with the completed settlement and its wedding celebration. In Tears of the Kingdom, the fountain remains a reminder that the settlement has moved beyond its founding stage and become a functioning community.

Inn

Tarrey Town has an inn where Link can rest. The inn is one of the buildings around the central settlement, although the game does not give it the same strongly branded presentation as inns such as the Stable Association facilities.

Monster Gallery

The Monster Gallery occupies the northern part of Tarrey Town. It is unlocked through the “A Monstrous Collection” side-adventure chain, which begins by involving Hudson and Kilton.

At the gallery, Link provides a photograph of a monster. Hudson then creates a sculpture, which Link can position in the designated display area. This is a fixed, player-directed activity, not a random monster-spawn system. The gallery is therefore both a collection feature and a small construction puzzle.

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Slippery Falcon, Tarrey Town Branch

The Slippery Falcon is the town’s general shop. In Tears of the Kingdom, it has been expanded from the smaller shop or stall seen in Breath of the Wild.

The shop is associated with Fyson. Its stock includes arrows and other useful supplies. Exact stock and restocking behaviour can depend on the game’s normal shop rules, so it should not be treated as an unlimited source of every arrow type at all times.

Break-a-Part Shop

The Break-a-Part Shop is operated by Pelison. It costs 20 rupees to separate the fused components of a weapon or shield.

The shop’s key distinction is that it separates the components while preserving the attached material. It is therefore different from simply dropping or destroying a fused item through the inventory menu.

Other shops from the previous game

Some businesses associated with Tarrey Town in Breath of the Wild do not carry over in the same form.

The earlier game had separate establishments connected with ores, armour and rare equipment recovery. In Tears of the Kingdom, Pelison’s role is associated with the Break-a-Part Shop rather than the earlier Ore and More shop. Do not automatically apply the Breath of the Wild inventory to the sequel.

Comparison

The distinction matters because guides written for Breath of the Wild often list services that are no longer available in the same way.

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Comparison

Comparison
Facility or serviceBreath of the WildTears of the Kingdom
Slippery FalconPresent as a smaller shop or stallExpanded branch shop
Ore and MorePresentNot retained as the same shop
Rhondson Armor BoutiquePresentNot retained as the same shop
Granté’s rare-equipment servicePresent in the completed townNot the same Tarrey Town service
Break-a-Part ShopNot presentPresent, operated by Pelison
Hudson Construction headquartersDevelopingEstablished company office
Monster GalleryNot presentAdded
Tarrey Town RaceNot presentAdded

Tarrey Town residents

The town’s principal residents and story-associated characters include:

Hudson and Rhondson are the town’s founding family in the modern era. Their daughter Mattison is central to the town’s main Tears of the Kingdom storyline.

Fyson runs the Slippery Falcon. Pelison runs the Break-a-Part Shop. Fernison is associated with the vehicle-testing and race activities at the construction site.

Tarrey Town residents

Visitors and story-associated characters

Kilton is not best treated as an ordinary permanent shopkeeper in Tarrey Town. He becomes important because of the Monster Gallery storyline and his monster-collecting interests.

Link also encounters construction workers and visitors whose presence may change according to active quests. Characters from other settlements may be recruited for activities elsewhere or appear temporarily in relation to side adventures.

Animals

Tarrey Town contains domestic and community animals, including dogs and a donkey. These are environmental residents rather than quest-givers, but they help distinguish the settlement from the unfinished construction site surrounding it.

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Mattison’s Independence

“Mattison’s Independence” is the major Tarrey Town side adventure in Tears of the Kingdom. It begins at Hudson Construction headquarters, where Hudson and Rhondson are discussing Mattison’s planned departure for Gerudo Town.

The quest focuses on Mattison’s mixed Hylian and Gerudo heritage, her wish to become more independent and her family’s response to her ambitions. It includes a Gerudo-language activity, interactions with Tarrey Town residents and a practical problem involving the town’s construction business.

Why it matters

The precise availability condition for Link’s house is commonly described as completion of “Mattison’s Independence”. The plot itself is not inside the central town island. It is near Rasitakiwak Shrine, outside the settlement proper.

A Monstrous Collection

The Monster Gallery storyline is a sequence of side adventures involving Hudson and Kilton. Link photographs monsters, presents the images and helps create a display of sculptures.

The activity is not a bestiary completion requirement. It is a display project that rewards exploration and lets the player curate the appearance of the gallery.

Named entries

The exact progression names can be presented slightly differently by guide databases, so the reliable distinction is the sequential “A Monstrous Collection” chain rather than assuming every guide uses identical numbering.

A typical workflow is

  1. 01
    Speak with the relevant characters at the gallery or construction headquarters.
  2. 02
    Obtain a clear photograph of the requested monster.
  3. 03
    Return to Hudson and provide the image.
  4. 04
    Allow the sculpture to be created.
  5. 05
    Use the placement controls to arrange it in the gallery.
  6. 06
    Continue the collection stages as additional monsters are requested.

Named entries

Master the Vehicle Prototype

This side quest begins at the Hudson Construction Site and is connected to Fernison’s vehicle work. It asks Link to test a prototype and demonstrate the usefulness of Zonai-powered transport.

The construction site is an appropriate location for this activity because it contains open space, rails and materials that support vehicle experimentation.

The Tarrey Town Race Is On!

After the prototype-related activity, Fernison can offer “The Tarrey Town Race Is On!”. The quest involves entering a timed race using a vehicle fitted with a steering stick. Link must pass through the required lights and return to the start within the time limit. The listed reward is three Zonai Charges.

Practical race advice

The race is a repeatable-style activity in presentation, but its quest reward and progression should be treated as a specific side quest rather than as an unlimited source of Zonai Charges.

Link’s house

After the relevant Tarrey Town progression, Link can purchase a plot near the town and build a custom house from modular rooms. The plot is outside the central island, close to Rasitakiwak Shrine.

This is a purchasable property, not a building inside Tarrey Town. It should therefore be recorded separately from the town’s houses and from Hudson’s headquarters.

The house system allows Link to arrange rooms and facilities rather than simply receiving a fixed interior. The site is particularly convenient because it is close to Tarrey Town’s shops, the shrine and the vehicle-testing area.

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Rasitakiwak Shrine

Rasitakiwak Shrine’s challenge is “Proving Grounds: Vehicles”. As with other Proving Grounds shrines, Link enters with much of his equipment restricted and must make use of the resources and devices inside.

The shrine is one of the strongest reasons to unlock fast travel in this area. It also reinforces Tarrey Town’s identity as a place connected to vehicle construction rather than merely a traditional village. Its listed coordinates are approximately 4166, 1323, 0229.

Suggested approach

The exact challenge layout is fixed, although the player’s solution is open-ended.

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Tarrey Town itself is comparatively safe. It is a civilian settlement with no permanent enemy presence in its central streets. The main hazards arise on the approaches, around the construction site and in the wider Akkala region.

Suggested approach

  1. 01
    Examine the available vehicle parts before committing to a design.
  2. 02
    Build a simple, controllable vehicle first.
  3. 03
    Use the environment to damage or defeat targets rather than relying only on direct combat.
  4. 04
    Keep enough mobility to escape dangerous attacks.
  5. 05
    Rebuild if a vehicle is lost instead of trying to fight every construct on foot.

Local hazards

The town does not have a prominent formal guard force comparable to a military outpost. Security is mainly represented by the normal peaceful-settlement layout and the presence of workers, residents and passing travellers.

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Tarrey Town is a useful base for several nearby destinations:

The Hudson Construction Site is the most direct local connection. It is also the part of the area most closely associated with vehicles, rails and construction materials.

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Central settlement

Connected subareas

Named residents and characters

Named activities and quests

The directory deliberately separates central-town locations from neighbouring facilities. It also keeps Link’s house plot separate because the property is close to Tarrey Town but is not part of the town island itself.

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For a first visit, the following route avoids backtracking:

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Tarrey Town first appears as a settlement that Link helps create in Breath of the Wild. Its founding quest, “From the Ground Up”, requires Hudson to gather materials, recruit workers and establish a community. The town’s name and construction style are part of the game’s running joke about recruiting people whose names end in “-son”, but the result is also one of the clearest examples of Hyrule rebuilding itself.

By Tears of the Kingdom, the settlement has moved beyond that origin story. Hudson has his own company, Rhondson has built a family life in Akkala, and Mattison’s story shows a new generation growing up in the town. The construction site, house-building system and vehicle activities extend the same theme from settlement building into personal customisation and technological experimentation.

The two games should still be kept separate when discussing services. *Breath of the Wild*’s Ore and More, Rhondson Armor Boutique and Granté’s rare-equipment stock should not be treated as current Tears of the Kingdom facilities. Conversely, Pelison’s Break-a-Part Shop, the Monster Gallery and the Tarrey Town Race belong to the sequel’s expanded version of the area.

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This guide is therefore best treated as a researched base-game guide to the Tarrey Town settlement and its directly connected facilities, not as a claim that every nearby Akkala landmark belongs to the town.

Named activities and quests

Named activities and quests: steps

  1. 01
    Activate Rasitakiwak Shrine and complete it if you are comfortable with the vehicle challenge.
  2. 02
    Enter Tarrey Town from the south-west bridge and locate the central fountain and Goddess Statue.
  3. 03
    Visit Hudson Construction headquarters to begin or continue “Mattison’s Independence”.
  4. 04
    Check the Slippery Falcon for arrows and ordinary supplies.
  5. 05
    Visit Pelison’s Break-a-Part Shop if you have valuable fused equipment to separate.
  6. 06
    Explore the north side of the island and look for the Monster Gallery.
  7. 07
    Cross to Hudson Construction Site using the local connection.
  8. 08
    Speak with Fernison about vehicle-related side quests.
  9. 09
    Inspect the racecourse and workshop before attempting the timed race.
  10. 10
    Return to the house plot after completing the required story progression and purchase or arrange Link’s property if desired.

Sources